Keyphrases
Arm Movement
15%
Assembly Sequence Planning
20%
Automated Guided Vehicle
30%
Automated Guided Vehicle System
21%
Automatic Guided Vehicle Systems
17%
Autonomous Robots
16%
Behavioral Control
20%
Business Value
16%
Deformable Objects
19%
Electronic Business
19%
End-effector
22%
Fuzzy Behavior
25%
Grasping Ability
21%
Greenhouse
16%
Hand Reaching
16%
Hand Trajectories
18%
Integrated Manufacturing
21%
Kinect
15%
Kinematic Features
21%
Longest Common Subsequence
25%
Manufacturing Technology
21%
Material Handling
18%
Medjool Dates
19%
Multi-robot
26%
Multi-robot Systems
15%
Overcoming Obstacles
15%
Patients with Stroke
17%
Perception-action
18%
Physical Environment
16%
Powdery Mildew
21%
Reaching Movements
36%
Reconfigurable
18%
Reconfigurable Robot
21%
Rehabilitation System
16%
Remote Control
22%
Robotic Assembly
22%
Robotic Fabrication
17%
Robotic System
17%
Robotics
70%
Spasticity
41%
Sprawl
16%
Stroke Patients
22%
Telerobotics
21%
Tomato Spotted Wilt Virus
21%
Trunk Movement
16%
Upper Limb
57%
Upper Limb Movement
16%
Upper-body Exercise
19%
Virtual Environment
51%
Weber's Law
28%
Computer Science
3d video
7%
Assembly Sequence
20%
Assistive Technology
7%
Auditory Feedback
7%
Automated Guided Vehicle
35%
autonomous mobile robot
7%
Building-Blocks
14%
Business Intelligence
7%
Business Value
21%
Case Study
10%
Component Analysis
10%
Control Methodology
12%
Control Strategy
7%
Control Theory
16%
Cost Saving
8%
Decentralized Control
10%
Decision Trees
7%
Deformable Object
20%
Design Consideration
7%
e-Business
13%
Estimation Error
7%
Fuzzy Logic
22%
Genetic Algorithm
8%
Geodesics
7%
Gesture Recognition
32%
hand gesture recognition
10%
Human Operator
9%
Information Technology
16%
Kernel Method
7%
Manipulator
13%
Material Handling
10%
Motion Control
7%
Motion Planning
10%
multiple robot
20%
path-planning
7%
Preprocessing Stage
10%
Recognition Rate
10%
Recognition System
14%
Reinforcement Learning
10%
Robot
100%
Robot Control
9%
Set-Top Box
7%
Simulation Study
10%
Single Attribute
7%
Supply Chain
8%
tele-robotic
21%
Training Program
7%
Training System
10%
Virtual Environments
36%
Virtual Reality
13%