TY - GEN
T1 - A combinatorial game approach to state nullification by hybrid feedback
AU - Weiss, Gera
PY - 2007/1/1
Y1 - 2007/1/1
N2 - We define a combinatorial game such that a winning strategy for it gives a logic-based feedback strategy that steers the state of single-input-single- output, discrete-time, time-varying, n-step controllable systems to the origin in a finite number of steps (where n is the dimension of the system). The feedback strategy is robust with respect to disturbances that satisfy a matching condition. A winning strategy for the game is given and a construction of a hybrid feedback strategy that uses it is displayed.
AB - We define a combinatorial game such that a winning strategy for it gives a logic-based feedback strategy that steers the state of single-input-single- output, discrete-time, time-varying, n-step controllable systems to the origin in a finite number of steps (where n is the dimension of the system). The feedback strategy is robust with respect to disturbances that satisfy a matching condition. A winning strategy for the game is given and a construction of a hybrid feedback strategy that uses it is displayed.
UR - http://www.scopus.com/inward/record.url?scp=62749183410&partnerID=8YFLogxK
U2 - 10.1109/CDC.2007.4434194
DO - 10.1109/CDC.2007.4434194
M3 - Conference contribution
AN - SCOPUS:62749183410
SN - 1424414989
SN - 9781424414987
T3 - Proceedings of the IEEE Conference on Decision and Control
SP - 4643
EP - 4647
BT - Proceedings of the 46th IEEE Conference on Decision and Control 2007, CDC
PB - Institute of Electrical and Electronics Engineers
T2 - 46th IEEE Conference on Decision and Control 2007, CDC
Y2 - 12 December 2007 through 14 December 2007
ER -