TY - GEN

T1 - A combinatorial game approach to state nullification by hybrid feedback

AU - Weiss, Gera

PY - 2007/1/1

Y1 - 2007/1/1

N2 - We define a combinatorial game such that a winning strategy for it gives a logic-based feedback strategy that steers the state of single-input-single- output, discrete-time, time-varying, n-step controllable systems to the origin in a finite number of steps (where n is the dimension of the system). The feedback strategy is robust with respect to disturbances that satisfy a matching condition. A winning strategy for the game is given and a construction of a hybrid feedback strategy that uses it is displayed.

AB - We define a combinatorial game such that a winning strategy for it gives a logic-based feedback strategy that steers the state of single-input-single- output, discrete-time, time-varying, n-step controllable systems to the origin in a finite number of steps (where n is the dimension of the system). The feedback strategy is robust with respect to disturbances that satisfy a matching condition. A winning strategy for the game is given and a construction of a hybrid feedback strategy that uses it is displayed.

UR - http://www.scopus.com/inward/record.url?scp=62749183410&partnerID=8YFLogxK

U2 - 10.1109/CDC.2007.4434194

DO - 10.1109/CDC.2007.4434194

M3 - Conference contribution

AN - SCOPUS:62749183410

SN - 1424414989

SN - 9781424414987

T3 - Proceedings of the IEEE Conference on Decision and Control

SP - 4643

EP - 4647

BT - Proceedings of the 46th IEEE Conference on Decision and Control 2007, CDC

PB - Institute of Electrical and Electronics Engineers

T2 - 46th IEEE Conference on Decision and Control 2007, CDC

Y2 - 12 December 2007 through 14 December 2007

ER -