Abstract
Finding the convex hull of n points in the plane requires O(n log n) time in general. In Devroye and Toussaint [1993] and Golin et al. [2002] the problem of computing the convex hull of the intersection points of n lineswas considered, where the lines are chosen randomly according to two various models. In both models, linear-time algorithms were developed. Here we improve the results of Devroye and Toussaint [1993] by giving a universal algorithm for a wider range of distributions.
Original language | English |
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Article number | 42 |
Journal | ACM Transactions on Algorithms |
Volume | 5 |
Issue number | 4 |
DOIs | |
State | Published - 1 Oct 2009 |
Keywords
- Computational complexity
- Computational geometry
- Convex hull
- Random lines
- Randomized algorithms
ASJC Scopus subject areas
- Mathematics (miscellaneous)