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Academic course gamification: The art of perceived playfulness
David Codish
,
Gilad Ravid
Department of Industrial Engineering and Management
Research output
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peer-review
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Dive into the research topics of 'Academic course gamification: The art of perceived playfulness'. Together they form a unique fingerprint.
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Keyphrases
Academic Courses
100%
Gamification
100%
Perceived Playfulness
100%
Game Mechanics
66%
Extravert
66%
Game Elements
33%
Immediate Feedback
16%
Educators
16%
Student Learning
16%
Student Engagement
16%
Moderating Effect
16%
Moderation Analysis
16%
Partial Least Squares Analysis
16%
Comparative Feedback
16%
Gamification in Education
16%
Progress Bar
16%
Nursing and Health Professions
Least Square Analysis
100%
Quasi Experiment
100%
Partial Least Squares Regression
100%
Computer Science
Gamification
100%
Least Squares Method
25%
Student Engagement
25%
Psychology
Gamification
100%
Immediate Feedback
25%
Economics, Econometrics and Finance
Quasi Experiment
100%