TY - GEN
T1 - Affective Computing for Mobile Technologies
AU - Cauchard, Jessica R.
AU - Epps, Julien
AU - Goncalves, Jorge
AU - Häkkilä, Jonna
AU - Herdel, Viviane
AU - Perusquía-Hernández, Monica
N1 - Publisher Copyright:
© 2024 Copyright held by the owner/author(s).
PY - 2024/9/21
Y1 - 2024/9/21
N2 - Mobile technologies have become integral to daily life, and understanding users' emotional states during interactions is crucial for enhancing user experience. However, integrating affective perception, behavior analysis, and affective computing for mobile technologies presents multifaceted challenges, ranging from technological limitations to ethical considerations. This workshop proposes a collaborative exploration of cutting-edge solutions for affective computing for mobile technologies. We aim to bring together experts to explore topics such as: user behavior analytics, user experience design, affective computing applications, cultural and contextual considerations, and the ethical implementation of affective computing. This workshop aims to bring together researchers and practitioners from both academia and industry to identify and explore: 1) innovative solutions, 2) novel applications, and 3) key challenges in this area to drive research in the coming decade. The long-term goal is to create a strong interdisciplinary research community that includes researchers and practitioners from HCI, HRI, Ubiquitous Computing, Cognitive Psychology, Mobile Technology, Interaction Techniques, User Privacy, and Design. We envision ongoing research collaborations and accelerating innovations in affective computing for mobile technologies.
AB - Mobile technologies have become integral to daily life, and understanding users' emotional states during interactions is crucial for enhancing user experience. However, integrating affective perception, behavior analysis, and affective computing for mobile technologies presents multifaceted challenges, ranging from technological limitations to ethical considerations. This workshop proposes a collaborative exploration of cutting-edge solutions for affective computing for mobile technologies. We aim to bring together experts to explore topics such as: user behavior analytics, user experience design, affective computing applications, cultural and contextual considerations, and the ethical implementation of affective computing. This workshop aims to bring together researchers and practitioners from both academia and industry to identify and explore: 1) innovative solutions, 2) novel applications, and 3) key challenges in this area to drive research in the coming decade. The long-term goal is to create a strong interdisciplinary research community that includes researchers and practitioners from HCI, HRI, Ubiquitous Computing, Cognitive Psychology, Mobile Technology, Interaction Techniques, User Privacy, and Design. We envision ongoing research collaborations and accelerating innovations in affective computing for mobile technologies.
KW - Affective Behavior
KW - Affective Computing
KW - Emotion
KW - Human-Computer Interaction
KW - Human-Drone Interaction
KW - Human-Robot Interaction
KW - Interaction Techniques
KW - Mobile Devices
KW - Mobile Technology
KW - Robotics
KW - Ubiquitous Computing
UR - http://www.scopus.com/inward/record.url?scp=85206143835&partnerID=8YFLogxK
U2 - 10.1145/3640471.3680459
DO - 10.1145/3640471.3680459
M3 - Conference contribution
AN - SCOPUS:85206143835
T3 - MobileHCI 2024 Adjunct Proceedings - Publication of the 26th International Conference on Mobile Human-Computer Interaction
BT - MobileHCI 2024 Adjunct Proceedings - Publication of the 26th International Conference on Mobile Human-Computer Interaction
PB - Association for Computing Machinery, Inc
T2 - 26th International Conference on Mobile Human-Computer Interaction, MobileHCI 2024
Y2 - 30 September 2024 through 3 October 2024
ER -