Abstract
The past decade has seen an increase in the capability of the computer to do cognitive tasks such as understanding natural language or interpreting pictures. The programs doing such processing have much in common with theorem-proving programs, operating system optimizing algorithms and methods of problem solving in formal grammars. The present tutorial describes an approach to interpreting a '3-view' drawing for the construction of its '3-D' representation.
Original language | English |
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Pages (from-to) | 133-139 |
Number of pages | 7 |
Journal | Computers in Industry |
Volume | 2 |
Issue number | 2 |
DOIs | |
State | Published - 1 Jan 1981 |
Keywords
- 3-D representation
- CAD
- Pattern recognition
- artificial intelligence geometric modelling
- cognitive tasks
- creative human process
- scene analysis
- view interpretation
ASJC Scopus subject areas
- Computer Science (all)
- Engineering (all)