Abstract
Many audio texture and even musical pieces can be considered as an alternating juxtaposition of different sound types or objects. Determining segments in an audio signal that correspond to a coherent object (especially in unsupervised manner) is important for visualization purposes, audio texture synthesis and creative audio manipulations. This paper presents a statistical approach to sound texture modeling based on a singular value analysis of spectral features or an eigenvector analysis of their similarity matrix. We present a principled approach that brings methods such as audio similarity analysis and spectral audio basis representations into one framework.
| Original language | English |
|---|---|
| Journal | International Computer Music Conference, ICMC Proceedings |
| State | Published - 1 Jan 2004 |
| Externally published | Yes |
| Event | 30th International Computer Music Conference, ICMC 2004 - Miami, United States Duration: 1 Nov 2004 → 6 Nov 2004 |
ASJC Scopus subject areas
- Music
- Computer Science Applications
- Media Technology