Best-of-two contests with psychological effects

Alex Krumer

Research output: Contribution to journalArticlepeer-review

21 Scopus citations

Abstract

We study a best-of-two contest with two homogeneous players (teams). The winner is the player who wins in both stages. In the case of one victory for each team, a draw determines the identity of the winner. Each team has a value of winning the contest as well as a value of winning a single game. A team's value of winning a game at its home field is higher than its value of winning a game away from home. We show that if winning in the first stage provides a psychological advantage in the second stage, each team would prefer to play the second stage at its home field.

Original languageEnglish
Pages (from-to)85-100
Number of pages16
JournalTheory and Decision
Volume75
Issue number1
DOIs
StatePublished - 1 Jul 2013

Keywords

  • All-pay contests
  • Best-of-two contests
  • Winner-take-all contests

ASJC Scopus subject areas

  • General Decision Sciences
  • Developmental and Educational Psychology
  • Arts and Humanities (miscellaneous)
  • Applied Psychology
  • General Social Sciences
  • General Economics, Econometrics and Finance
  • Computer Science Applications

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