TY - GEN
T1 - Consumer-Oriented Web of Things Solution for Competitive Swimmers
AU - Yonit, Rusho
AU - Amit, Resh
AU - Mickael, Benaroch
AU - Nikita, Bronshtein
AU - Lior, Shahar
AU - Valotker, Beni
N1 - Publisher Copyright:
© 2022, The Author(s), under exclusive license to Springer Nature Switzerland AG.
PY - 2022/1/1
Y1 - 2022/1/1
N2 - The current study address the question: can consumer-oriented Web of Things (WoT) leverage personal sports achievements? If properly exploited, accurate data collected via WoT architecture can help to gain valuable insights regarding personal sport achievements. The field of swimming suffers from a lack of budget in some countries. The direct consequences are lack of equipment and tools for swimmers and trainers, mainly for the purpose of recording swimming achievements and tracking them. This study presents a comprehensive solution for the following purposes: (1) provide a reliable swimming recording mechanism using consumer-oriented WoT; (2) provide abilities to produce and consume personal information based on collected data using Cloud Computing and emerging Web technologies. Moreover, putting data accuracy in the limelight, the WoT architecture aims to synchronize data between several wireless sensors and communicate collected data to the Cloud using minimal delay. The description about the interconnecting WoT architecture and the integrated mechanisms for reliable measurement of parameters by smart sensors and transmission of data via the Web is being presented. The main goal of the current research is to use WoT architecture for the design and implementation of a comprehensive solution for personal consumer-oriented WoT to leverage sports achievements. The research contribution is laying the basis to the future of consumer-oriented WoT for the individual level using Web and Computer Engineering.
AB - The current study address the question: can consumer-oriented Web of Things (WoT) leverage personal sports achievements? If properly exploited, accurate data collected via WoT architecture can help to gain valuable insights regarding personal sport achievements. The field of swimming suffers from a lack of budget in some countries. The direct consequences are lack of equipment and tools for swimmers and trainers, mainly for the purpose of recording swimming achievements and tracking them. This study presents a comprehensive solution for the following purposes: (1) provide a reliable swimming recording mechanism using consumer-oriented WoT; (2) provide abilities to produce and consume personal information based on collected data using Cloud Computing and emerging Web technologies. Moreover, putting data accuracy in the limelight, the WoT architecture aims to synchronize data between several wireless sensors and communicate collected data to the Cloud using minimal delay. The description about the interconnecting WoT architecture and the integrated mechanisms for reliable measurement of parameters by smart sensors and transmission of data via the Web is being presented. The main goal of the current research is to use WoT architecture for the design and implementation of a comprehensive solution for personal consumer-oriented WoT to leverage sports achievements. The research contribution is laying the basis to the future of consumer-oriented WoT for the individual level using Web and Computer Engineering.
KW - Consumer-oriented WoT
KW - Web of Things
KW - WoT architecture
KW - WoT for sport
UR - https://www.scopus.com/pages/publications/85112546153
U2 - 10.1007/978-3-030-80119-9_75
DO - 10.1007/978-3-030-80119-9_75
M3 - Conference contribution
AN - SCOPUS:85112546153
SN - 9783030801182
T3 - Lecture Notes in Networks and Systems
SP - 1114
EP - 1127
BT - Intelligent Computing - Proceedings of the 2021 Computing Conference
A2 - Arai, Kohei
PB - Springer Science and Business Media Deutschland GmbH
T2 - Computing Conference, 2021
Y2 - 15 July 2021 through 16 July 2021
ER -