TY - GEN
T1 - Deterministic distributed (Δ + o(Δ))-edge-coloring, and vertex-coloring of graphs with bounded diversity
AU - Beranboim, Leonid
AU - Elkin, Michael
AU - Maimon, Tzalik
N1 - Publisher Copyright:
© 2017 Association for Computing Machinery.
PY - 2017/7/26
Y1 - 2017/7/26
N2 - In the distributed message-passing setting a communication network is represented by a graph whose vertices represent processors that perform local computations and communicate over the edges of the graph. In the distributed edge-coloring problem the processors are required to assign colors to edges, such that all edges incident on the same vertex are assigned distinct colors. The previouslyknown deterministic algorithms for edge-coloring employed at least (2Δ - 1) colors, even though any graph admits an edge-coloring with Δ + 1 colors [36]. Moreover, the previously-known deterministic algorithms that employed at most O(Δ) colors required superlogarithmic time [3, 6, 7, 17]. In the current paper we devise deterministic edge-coloring algorithms that employ only Δ + o(Δ) colors, for a very wide family of graphs. Specifically, as long as the arboricity a of the graph is a = O(Δ1-ϵ), for a constant ϵ > 0, our algorithm computes such a coloring within polylogarithmic deterministic time. We also devise significantly improved deterministic edge-coloring algorithms for general graphs for a very wide range of parameters. Specifically, for any value κ in the range [4Δ, 2o(log Δ) · Δ], our κ-edge-coloring algorithm has smaller running time than the best previously-known κ-edge-coloring algorithms. Our algorithms are actually much more general, since edge-coloring is equivalent to vertex-coloring of line graphs. Our method is applicable to vertexcoloring of the family of graphs with bounded diversity that contains line graphs, line graphs of hypergraphs, and many other graphs. We significantly improve upon previous vertex-coloring of such graphs, and as an implication also obtain the improved edge-coloring algorithms for general graphs. Our results are obtained using a novel technique that connects vertices or edges in a certain way that reduces clique size. The resulting structures, which we call connectors, can be colored more efficiently than the original graph. Moreover, the color classes constitute simpler subgraphs that can be colored even more efficiently using appropriate connectors. We introduce several types of connectors that are useful for various scenarios. We believe that this technique is of independent interest.
AB - In the distributed message-passing setting a communication network is represented by a graph whose vertices represent processors that perform local computations and communicate over the edges of the graph. In the distributed edge-coloring problem the processors are required to assign colors to edges, such that all edges incident on the same vertex are assigned distinct colors. The previouslyknown deterministic algorithms for edge-coloring employed at least (2Δ - 1) colors, even though any graph admits an edge-coloring with Δ + 1 colors [36]. Moreover, the previously-known deterministic algorithms that employed at most O(Δ) colors required superlogarithmic time [3, 6, 7, 17]. In the current paper we devise deterministic edge-coloring algorithms that employ only Δ + o(Δ) colors, for a very wide family of graphs. Specifically, as long as the arboricity a of the graph is a = O(Δ1-ϵ), for a constant ϵ > 0, our algorithm computes such a coloring within polylogarithmic deterministic time. We also devise significantly improved deterministic edge-coloring algorithms for general graphs for a very wide range of parameters. Specifically, for any value κ in the range [4Δ, 2o(log Δ) · Δ], our κ-edge-coloring algorithm has smaller running time than the best previously-known κ-edge-coloring algorithms. Our algorithms are actually much more general, since edge-coloring is equivalent to vertex-coloring of line graphs. Our method is applicable to vertexcoloring of the family of graphs with bounded diversity that contains line graphs, line graphs of hypergraphs, and many other graphs. We significantly improve upon previous vertex-coloring of such graphs, and as an implication also obtain the improved edge-coloring algorithms for general graphs. Our results are obtained using a novel technique that connects vertices or edges in a certain way that reduces clique size. The resulting structures, which we call connectors, can be colored more efficiently than the original graph. Moreover, the color classes constitute simpler subgraphs that can be colored even more efficiently using appropriate connectors. We introduce several types of connectors that are useful for various scenarios. We believe that this technique is of independent interest.
KW - Clique decomposition
KW - Distributed coloring
KW - Network partition
UR - http://www.scopus.com/inward/record.url?scp=85027833603&partnerID=8YFLogxK
U2 - 10.1145/3087801.3087812
DO - 10.1145/3087801.3087812
M3 - Conference contribution
AN - SCOPUS:85027833603
T3 - Proceedings of the Annual ACM Symposium on Principles of Distributed Computing
SP - 175
EP - 184
BT - PODC 2017 - Proceedings of the ACM Symposium on Principles of Distributed Computing
PB - Association for Computing Machinery
T2 - 36th ACM Symposium on Principles of Distributed Computing, PODC 2017
Y2 - 25 July 2017 through 27 July 2017
ER -