@inproceedings{3c75dc691aeb466fad354361f9530d1e,
title = "Evaluating Co-creativity Using Total Information Flow",
abstract = "Co-creativity in music refers to two or more musicians or musical agents interacting with one another by composing or improvising music. However, this is a very subjective process and each musician has their own preference as to which improvisation is better for some context. In this paper, we aim to create a measure based on total information flow to quantitatively evaluate the co-creativity process in music. In other words, our measure is an indication of how “good{"} a creative musical process is. Our main hypothesis is that a good musical creation would maximize information flow between the participants captured by music voices recorded in separate tracks. We propose a method to compute the information flow using pre-trained generative models as entropy estimators. We demonstrate how our method matches with human perception using a qualitative study.",
keywords = "Information Theory, Music Creativity, Transfer Entropy",
author = "Vignesh Gokul and Chris Francis and Shlomo Dubnov",
note = "Publisher Copyright: {\textcopyright} ICST Institute for Computer Sciences, Social Informatics and Telecommunications Engineering 2025.; 13th EAI International Conference on ArtsIT, Interactivity and Game Creation, ArtsIT 2024 ; Conference date: 13-11-2024 Through 15-11-2024",
year = "2025",
month = jan,
day = "1",
doi = "10.1007/978-3-031-97254-6\_23",
language = "English",
isbn = "9783031972539",
series = "Lecture Notes of the Institute for Computer Sciences, Social-Informatics and Telecommunications Engineering, LNICST",
publisher = "Springer Science and Business Media Deutschland GmbH",
pages = "331--345",
editor = "Brooks, \{Anthony L.\} and Domna Banakou and Slavica Ceperkovic",
booktitle = "ArtsIT, Interactivity and Game Creation - 13th EAI International Conference, ArtsIT 2024, Proceedings",
address = "Germany",
}