Evolutionary plantographics

Alon Gal, Gady Mahal, Moshe Sipper

Research output: Contribution to journalArticlepeer-review

Abstract

This letter describes an evolutionary system for creating lifelike three-dimensional plants and flowers, our main goal being the facilitation of producing realistic plant imagery. With these two goals in mind - ease of generation and realism - we designed the plant genotype and the genotype-to-phenotype mapping. Diversity in our system comes about through two distinct processes - evolution and randomization - allowing the creation not only of single plants but of entire gardens and forests. Thus, we are able to readily produce natural-looking artificial scenes.

Original languageEnglish
Pages (from-to)191-205
Number of pages15
JournalArtificial Life
Volume9
Issue number2
DOIs
StatePublished - 1 Jan 2003

Keywords

  • Computer graphics
  • Evolutionary algorithms
  • Evolutionary plantographics
  • Robot shaping

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