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Evolving Artificial General Intelligence for Video Game Controllers.

    Research output: Chapter in Book/Report/Conference proceedingConference contributionpeer-review

    Abstract

    The General Video Game Playing Competition (GVGAI) defines a challenge of creating controllers for general video game playing, a testbed—as it were—for examining the issue of artificial general intelligence. We develop herein a game controller that mimics human learning behavior, focusing on the ability to generalize from experience and diminish learning time as new games present themselves. We use genetic programming to evolve hyper-heuristic-based general players. Our results show the effectiveness of evolution in meeting the generality challenge.
    Original languageEnglish
    Title of host publicationGenetic Programming Theory and Practice XIV
    EditorsR. Riolo, B. Worzel, B. Goldman , B. Tozier
    PublisherSpringer
    Pages53-63
    ISBN (Electronic)978-3-319-97088-2
    ISBN (Print)978-3-319-97087-5
    DOIs
    StatePublished - 28 Oct 2018

    Keywords

    • Genetic programming
    • Hyper-heuristics
    • Video games
    • GVG-AI competition

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