Free-hand interaction for handheld augmented reality using an RGB-depth camera

    Research output: Chapter in Book/Report/Conference proceedingConference contributionpeer-review

    14 Scopus citations

    Abstract

    In this paper, we present a novel gesture-based interaction method for handheld Augmented Reality (AR) implemented on a tablet with an RGB-Depth camera attached. Compared with conventional device-centric interaction methods like keypad, stylus, or touchscreen input, natural gesture-based interfaces offer a more intuitive experience for AR applications. Combining with depth information, gesture interfaces can extend handheld AR interaction into full 3D space. In our system we retrieve the 3D hand skeleton from color and depth frames, mapping the results to corresponding manipulations of virtual objects in the AR scene. Our method allows users to control virtual objects in 3D space using their bare hands and perform operations such as translation, rotation, and zooming.

    Original languageEnglish
    Title of host publicationSIGGRAPH Asia 2013 Symposium on Mobile Graphics and Interactive Applications, SA 2013
    PublisherAssociation for Computing Machinery
    ISBN (Print)9781450326339
    DOIs
    StatePublished - 1 Jan 2013
    EventSIGGRAPH Asia 2013 Symposium on Mobile Graphics and Interactive Applications, SA 2013 - Hong Kong, Hong Kong
    Duration: 19 Nov 201322 Nov 2013

    Publication series

    NameSIGGRAPH Asia 2013 Symposium on Mobile Graphics and Interactive Applications, SA 2013

    Conference

    ConferenceSIGGRAPH Asia 2013 Symposium on Mobile Graphics and Interactive Applications, SA 2013
    Country/TerritoryHong Kong
    CityHong Kong
    Period19/11/1322/11/13

    Keywords

    • 3D user interfaces
    • gesture interaction
    • hand skeletonization
    • handheld augmented reality

    ASJC Scopus subject areas

    • Computer Graphics and Computer-Aided Design
    • Human-Computer Interaction
    • Software

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