Abstract
This paper describes the first attempt to introduce evolutionarily designed players into the international Robocode league, a simulation-based game wherein robotic tanks fight to destruction in a closed arena. Using genetic programming to evolve tank strategies for this highly active forum, we were able to rank third out of twenty-seven players in the category of HaikuBots. Our GPBot was the only entry not written by a human.
Original language | English |
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Pages (from-to) | 143-154 |
Number of pages | 12 |
Journal | Lecture Notes in Computer Science |
Volume | 3447 |
DOIs | |
State | Published - 1 Jan 2005 |
Event | 8th European Conference on Genetic Programming, EuroGP 2005 - Lausanne, Switzerland Duration: 30 Mar 2005 → 1 Apr 2005 |
ASJC Scopus subject areas
- Theoretical Computer Science
- General Computer Science