TY - JOUR
T1 - Guarding scenes against invasive hypercubes
AU - De Berg, Mark
AU - David, Haggai
AU - Katz, Matthew J.
AU - Overmars, Mark
AU - Van Der Stappen, A. Frank
AU - Vleugels, Jules
N1 - Funding Information:
✩ Preliminary versions of parts of this paper appeared in [3,4]. * Corresponding author. E-mail addresses: [email protected] (M. de Berg), [email protected] (H. David), [email protected] (M.J. Katz), [email protected] (M. Overmars), [email protected] (A.F. van der Stappen), [email protected] (J. Vleugels). 1 Supported by the Israel Science Foundation founded by the Israel Academy of Sciences and Humanities. 2 Supported by the Dutch Organization for Scientific Research (N.W.O.) and by the ESPRIT IV LTR Project No. 21957 (CGAL).
PY - 2003/10/1
Y1 - 2003/10/1
N2 - In recent years realistic input models for geometric algorithms have been studied. The most important models introduced are fatness, low density, unclutteredness and small simple-cover complexity. These models form a strict hierarchy. Unfortunately, small simple-cover complexity is often too general to enable efficient algorithms. In this paper we introduce a new model based on guarding sets. Informally, a guarding set for a collection of objects is a set of points that approximates the distribution of the objects. Any axis-parallel hyper-cube that contains no guards in its interior may intersect at most a constant number of objects. We show that guardable scenes fit in between unclutteredness and small simple-cover complexity. They do enable efficient algorithms, for example a linear size binary space partition. We study properties of guardable scenes and give heuristic algorithms to compute small guarding sets.
AB - In recent years realistic input models for geometric algorithms have been studied. The most important models introduced are fatness, low density, unclutteredness and small simple-cover complexity. These models form a strict hierarchy. Unfortunately, small simple-cover complexity is often too general to enable efficient algorithms. In this paper we introduce a new model based on guarding sets. Informally, a guarding set for a collection of objects is a set of points that approximates the distribution of the objects. Any axis-parallel hyper-cube that contains no guards in its interior may intersect at most a constant number of objects. We show that guardable scenes fit in between unclutteredness and small simple-cover complexity. They do enable efficient algorithms, for example a linear size binary space partition. We study properties of guardable scenes and give heuristic algorithms to compute small guarding sets.
KW - Epsilon-nets
KW - Guarding sets
KW - Input models
UR - http://www.scopus.com/inward/record.url?scp=84867937602&partnerID=8YFLogxK
U2 - 10.1016/S0925-7721(03)00016-6
DO - 10.1016/S0925-7721(03)00016-6
M3 - Article
AN - SCOPUS:84867937602
SN - 0925-7721
VL - 26
SP - 99
EP - 117
JO - Computational Geometry: Theory and Applications
JF - Computational Geometry: Theory and Applications
IS - 2
ER -