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Interactive algorithms: From pool to stream

    Research output: Contribution to journalConference articlepeer-review

    12 Scopus citations

    Abstract

    We consider interactive algorithms in the pool-based setting, and in the stream-based setting. Interactive algorithms observe suggested elements (representing actions or queries), and interactively select some of them and receive responses. Pool-based algorithms can select elements at any order, while stream-based algorithms observe elements in sequence, and can only select elements immediately after observing them. We assume that the suggested elements are generated independently from some source distribution, and ask what is the stream size required for emulating a pool algorithm with a given pool size. We provide algorithms and matching lower bounds for general pool algorithms, and for utility-based pool algorithms. We further show that a maximal gap between the two settings exists also in the special case of active learning for binary classification.

    Original languageEnglish
    Pages (from-to)1419-1439
    Number of pages21
    JournalJournal of Machine Learning Research
    Volume49
    StatePublished - 6 Jun 2016
    Event29th Conference on Learning Theory, COLT 2016 - New York, United States
    Duration: 23 Jun 201626 Jun 2016

    Keywords

    • Active learning
    • Interactive algorithms
    • Pool-based
    • Stream-based

    ASJC Scopus subject areas

    • Software
    • Control and Systems Engineering
    • Statistics and Probability
    • Artificial Intelligence

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