Interactive narrative in virtual reality

Gilad Ostrin, Jérémy Frey, Jessica R. Cauchard

Research output: Chapter in Book/Report/Conference proceedingConference contributionpeer-review

7 Scopus citations

Abstract

Interactive fiction is a literary genre that is rapidly gaining popularity. In this genre, readers are able to explicitly take actions in order to guide the course of the story. With the recent popularity of narrative focused games, we propose to design and develop an interactive narrative tool for content creators. In this extended abstract, we show how we leverage this interactive medium to present a tool for interactive storytelling in virtual reality. Using a simple markup language, content creators and researchers are now able to create interactive narratives in a virtual reality environment. We further discuss the potential future directions for a virtual reality storytelling engine.

Original languageEnglish
Title of host publicationMUM 2018 - 17th International Conference on Mobile and Ubiquitous Multimedia, Proceedings
EditorsSlim Abdennadher, Florian Alt
PublisherAssociation for Computing Machinery
Pages463-467
Number of pages5
ISBN (Electronic)9781450365949
DOIs
StatePublished - 25 Nov 2018
Externally publishedYes
Event17th International Conference on Mobile and Ubiquitous Multimedia, MUM 2018 - Cairo, Egypt
Duration: 25 Nov 201828 Nov 2018

Publication series

NameACM International Conference Proceeding Series

Conference

Conference17th International Conference on Mobile and Ubiquitous Multimedia, MUM 2018
Country/TerritoryEgypt
CityCairo
Period25/11/1828/11/18

Keywords

  • Interactive Fiction
  • Storytelling
  • Virtual Reality
  • Visualization

ASJC Scopus subject areas

  • Software
  • Human-Computer Interaction
  • Computer Vision and Pattern Recognition
  • Computer Networks and Communications

Fingerprint

Dive into the research topics of 'Interactive narrative in virtual reality'. Together they form a unique fingerprint.

Cite this