Abstract
Heuristic functions for single-agent search applications estimate the cost of the optimal solution. When multiple heuristics exist, taking their maximum is an effective way to combine them. A new technique is introduced for combining multiple heuristic values. Inspired by the evaluation functions used in two-player games, the different heuristics in a single-agent application are treated as features of the problem domain. An ANN is used to combine these features into a single heuristic value. This idea has been implemented for the sliding-tile puzzle and the 4-peg Towers of Hanoi, two classic single-agent search domains. Experimental results show that this technique can lead to a large reduction in the search effort at a small cost in the quality of the solution obtained.
Original language | English |
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Pages | 100-105 |
Number of pages | 6 |
State | Published - 1 Dec 2008 |
Event | 2008 AAAI Workshop - Chicago, IL, United States Duration: 13 Jul 2008 → 13 Jul 2008 |
Conference
Conference | 2008 AAAI Workshop |
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Country/Territory | United States |
City | Chicago, IL |
Period | 13/07/08 → 13/07/08 |
ASJC Scopus subject areas
- General Engineering