Markerless 3D gesture-based interaction for handheld augmented reality interfaces

    Research output: Chapter in Book/Report/Conference proceedingConference contributionpeer-review

    10 Scopus citations

    Abstract

    Conventional 2D touch-based interaction methods for handheld Augmented Reality (AR) cannot provide intuitive 3D interaction due to a lack of natural gesture input with real-time depth information. The goal of this research is to develop a natural interaction technique for manipulating virtual objects in 3D space on handheld AR devices. We present a novel method that is based on identifying the positions and movements of the user's fingertips, and mapping these gestures onto corresponding manipulations of the virtual objects in the AR scene. We conducted a user study to evaluate this method by comparing it with a common touch-based interface under different AR scenarios. The results indicate that although our method takes longer time, it is more natural and enjoyable to use.

    Original languageEnglish
    Title of host publicationSIGGRAPH Asia 2013 Symposium on Mobile Graphics and Interactive Applications, SA 2013
    PublisherAssociation for Computing Machinery
    ISBN (Print)9781450326339
    DOIs
    StatePublished - 1 Jan 2013
    EventSIGGRAPH Asia 2013 Symposium on Mobile Graphics and Interactive Applications, SA 2013 - Hong Kong, Hong Kong
    Duration: 19 Nov 201322 Nov 2013

    Publication series

    NameSIGGRAPH Asia 2013 Symposium on Mobile Graphics and Interactive Applications, SA 2013

    Conference

    ConferenceSIGGRAPH Asia 2013 Symposium on Mobile Graphics and Interactive Applications, SA 2013
    Country/TerritoryHong Kong
    CityHong Kong
    Period19/11/1322/11/13

    Keywords

    • 3D interaction technique
    • fingertip detection
    • handheld augmented reality
    • natural gesture interaction

    ASJC Scopus subject areas

    • Computer Graphics and Computer-Aided Design
    • Human-Computer Interaction
    • Software

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