Abstract
Dialogues are turn-taking games which model debates about the satisfaction of logical formulas. A novel variant played over first-order structures gives rise to a notion of first-order satisfaction. We study the induced notion of validity for classical and intuitionistic first-order logic in the constructive setting of the calculus of inductive constructions. We prove that such material dialogue semantics for classical first-order logic admits constructive soundness and completeness proofs, setting it apart from standard model-theoretic semantics of first-order logic. Furthermore, we prove that completeness with regard to intuitionistic material dialogues fails in both constructive and classical settings. As an alternative, we propose material dialogues played over Kripke structures. These Kripke material dialogues exhibit constructive completeness when restricting to the negative fragment. The results concerning classical material dialogues have been mechanized using the Coq interactive theorem prover.
Original language | English |
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Journal | Mathematical Structures in Computer Science |
DOIs | |
State | Accepted/In press - 1 Jan 2023 |
Externally published | Yes |
Keywords
- Dialogue games
- completeness theorems
- constructive type theory
- first-order logic
- game semantics
ASJC Scopus subject areas
- Mathematics (miscellaneous)
- Computer Science Applications