Modified Fresnel computer-generated hologram directly recorded by multiple-viewpoint projections

Natan T. Shaked, Joseph Rosen

Research output: Contribution to journalArticlepeer-review

37 Scopus citations

Abstract

An efficient method for obtaining modified Fresnel holograms of real existing three-dimensional (3-D) scenes illuminated by incoherent white light is presented. To calculate the hologram, the method uses multiple-viewpoint projections of the 3-D scene. However, contrary to other similar methods, this one is able to calculate the Fresnel hologram of the 3-D scene directly rather than calculating a Fourier hologram first. This significantly decreases the amount of calculations needed to obtain the hologram and also reduces the reconstruction errors. The proposed method is first mathematically introduced and then demonstrated by both simulations and experiments.

Original languageEnglish
Pages (from-to)D21-D27
JournalApplied Optics
Volume47
Issue number19
DOIs
StatePublished - 1 Jul 2008

Fingerprint

Dive into the research topics of 'Modified Fresnel computer-generated hologram directly recorded by multiple-viewpoint projections'. Together they form a unique fingerprint.

Cite this