Multi-user view-dependent rendering

Research output: Contribution to conferencePaperpeer-review

5 Scopus citations

Abstract

In this paper we are presenting a novel architecture which allows rendering of large-shared dataset at interactive rates on an inexpensive workstation. The idea is based on view-dependent rendering on a client-server network. The server stores the large dataset and manages the selection of the various levels of detail while the inexpensive clients receive a stream of update operations that generate the appropriate level of detail in an incremental fashion. These update operations are based on changes in the clients' view-parameters. Our approach dramatically reduces the amount of memory needed by each client and the entire computing system since the dataset is stored only once on the server's local memory. In addition, it decreases the load on the network as results of the incremental update contributed by view-dependent rendering.

Original languageEnglish
Pages335-342
DOIs
StatePublished - 1 Jan 2000
Event2000 IEEE Visualization Conference - Salt Lake City, UT, United States
Duration: 8 Oct 200013 Oct 2000

Conference

Conference2000 IEEE Visualization Conference
Country/TerritoryUnited States
CitySalt Lake City, UT
Period8/10/0013/10/00

ASJC Scopus subject areas

  • Computer Science (all)
  • Engineering (all)

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