Practical sensory substitution in real and virtual worlds: Development, accessibility and neuroscience main proposition

Research output: Chapter in Book/Report/Conference proceedingConference contributionpeer-review

2 Scopus citations

Abstract

The main proposition behind this work is that current technology and recent results allow us to create new Sensory Substitution Devices which can break the barriers limiting their practical adoption, significantly increase the accessibility of computerized information and graphical virtual environments and open the door to fascinating possibilities in creating new augmented senses and exploring the neural basis of using them.

Original languageEnglish
Title of host publicationCHI 2015 - Extended Abstracts Publication of the 33rd Annual CHI Conference on Human Factors in Computing Systems
Subtitle of host publicationCrossings
PublisherAssociation for Computing Machinery
Pages211-214
Number of pages4
ISBN (Electronic)9781450331463
DOIs
StatePublished - 18 Apr 2015
Externally publishedYes
Event33rd Annual CHI Conference on Human Factors in Computing Systems, CHI EA 2015 - Seoul, Korea, Republic of
Duration: 18 Apr 201523 Apr 2015

Publication series

NameConference on Human Factors in Computing Systems - Proceedings
Volume18

Conference

Conference33rd Annual CHI Conference on Human Factors in Computing Systems, CHI EA 2015
Country/TerritoryKorea, Republic of
CitySeoul
Period18/04/1523/04/15

Keywords

  • Blind
  • Sensory Substitution
  • Universal access

ASJC Scopus subject areas

  • Software
  • Human-Computer Interaction
  • Computer Graphics and Computer-Aided Design

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