TY - GEN
T1 - Robust high-level video stabilization for effective AR telementoring
AU - Lin, Chengyuan
AU - Rojas-Munoz, Edgar
AU - Cabrera, Maria Eugenia
AU - Sanchez-Tamayo, Natalia
AU - Andersen, Daniel
AU - Popescu, Voicu
AU - Noguera, Juan Antonio Barragan
AU - Zarzaur, Ben
AU - Murphy, Pat
AU - Anderson, Kathryn
AU - Douglas, Thomas
AU - Griffis, Clare
AU - Wachs, Juan
N1 - Publisher Copyright:
© 2019 IEEE.
PY - 2019/3/1
Y1 - 2019/3/1
N2 - This poster presents the design, implementation, and evaluation of a method for robust high-level stabilization of mentees first-person video in augmented reality (AR) telementoring. This video is captured by the front-facing built-in camera of an AR headset and stabilized by rendering from a stationary view a planar proxy of the workspace projectively texture mapped with the video feed. The result is stable, complete, up to date, continuous, distortion free, and rendered from the mentee's default viewpoint. The stabilization method was evaluated in two user studies, in the context of number matching and for cricothyroidotomy training, respectively. Both showed a significant advantage of our method compared with unstabilized visualization.
AB - This poster presents the design, implementation, and evaluation of a method for robust high-level stabilization of mentees first-person video in augmented reality (AR) telementoring. This video is captured by the front-facing built-in camera of an AR headset and stabilized by rendering from a stationary view a planar proxy of the workspace projectively texture mapped with the video feed. The result is stable, complete, up to date, continuous, distortion free, and rendered from the mentee's default viewpoint. The stabilization method was evaluated in two user studies, in the context of number matching and for cricothyroidotomy training, respectively. Both showed a significant advantage of our method compared with unstabilized visualization.
KW - Centered computing
KW - Centered computing
KW - Centered computing
KW - Collaborative interaction Human
KW - Human
KW - Human computer interaction (HCI)
KW - Human computer interaction (HCI)
KW - Interaction paradigms
KW - Interaction paradigms
KW - Mixed / augmented reality
KW - Visualization
KW - Visualization design and evaluation methods Human
UR - http://www.scopus.com/inward/record.url?scp=85071833623&partnerID=8YFLogxK
U2 - 10.1109/VR.2019.8798331
DO - 10.1109/VR.2019.8798331
M3 - Conference contribution
AN - SCOPUS:85071833623
T3 - 26th IEEE Conference on Virtual Reality and 3D User Interfaces, VR 2019 - Proceedings
SP - 1038
EP - 1039
BT - 26th IEEE Conference on Virtual Reality and 3D User Interfaces, VR 2019 - Proceedings
PB - Institute of Electrical and Electronics Engineers
T2 - 26th IEEE Conference on Virtual Reality and 3D User Interfaces, VR 2019
Y2 - 23 March 2019 through 27 March 2019
ER -