Robust high-level video stabilization for effective AR telementoring

Chengyuan Lin, Edgar Rojas-Munoz, Maria Eugenia Cabrera, Natalia Sanchez-Tamayo, Daniel Andersen, Voicu Popescu, Juan Antonio Barragan Noguera, Ben Zarzaur, Pat Murphy, Kathryn Anderson, Thomas Douglas, Clare Griffis, Juan Wachs

Research output: Chapter in Book/Report/Conference proceedingConference contributionpeer-review

Abstract

This poster presents the design, implementation, and evaluation of a method for robust high-level stabilization of mentees first-person video in augmented reality (AR) telementoring. This video is captured by the front-facing built-in camera of an AR headset and stabilized by rendering from a stationary view a planar proxy of the workspace projectively texture mapped with the video feed. The result is stable, complete, up to date, continuous, distortion free, and rendered from the mentee's default viewpoint. The stabilization method was evaluated in two user studies, in the context of number matching and for cricothyroidotomy training, respectively. Both showed a significant advantage of our method compared with unstabilized visualization.

Original languageEnglish
Title of host publication26th IEEE Conference on Virtual Reality and 3D User Interfaces, VR 2019 - Proceedings
PublisherInstitute of Electrical and Electronics Engineers
Pages1038-1039
Number of pages2
ISBN (Electronic)9781728113777
DOIs
StatePublished - 1 Mar 2019
Externally publishedYes
Event26th IEEE Conference on Virtual Reality and 3D User Interfaces, VR 2019 - Osaka, Japan
Duration: 23 Mar 201927 Mar 2019

Publication series

Name26th IEEE Conference on Virtual Reality and 3D User Interfaces, VR 2019 - Proceedings

Conference

Conference26th IEEE Conference on Virtual Reality and 3D User Interfaces, VR 2019
Country/TerritoryJapan
CityOsaka
Period23/03/1927/03/19

Keywords

  • Centered computing
  • Centered computing
  • Centered computing
  • Collaborative interaction Human
  • Human
  • Human computer interaction (HCI)
  • Human computer interaction (HCI)
  • Interaction paradigms
  • Interaction paradigms
  • Mixed / augmented reality
  • Visualization
  • Visualization design and evaluation methods Human

ASJC Scopus subject areas

  • Human-Computer Interaction
  • Media Technology

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