Sensory substitution training for users who are blind with dynamic stimuli, games and virtual environments

Research output: Chapter in Book/Report/Conference proceedingConference contributionpeer-review

2 Scopus citations

Abstract

Sensory Substitution Devices (SSDs) offer people who are blind access to visual information via other senses. One of the main bottlenecks to widespread adoption of sensory substitution is the difficulty of learning to use these devices - both mastering the device and learning to properly interpret visual information. We have recently upgraded the training offered in our lab to congenitally blind EyeMusic users from a static training paradigm to an interactive dynamic one in an attempt to address both challenges mentioned above. This offered us a unique opportunity to explore the effect of this change on both the users and on their sighted personal instructors. We explored users' ability to play simple interactive games and learn visual principles, and explored the feelings and opinions of both the users and instructors during the shift. We found that all users were able to successfully complete these tasks utilizing visual principles such as depth-size, reported a high level of enjoyment and satisfaction for them, viewed these sessions as more effective and highlighted their feelings of a higher sense of independence and control. The instructors were enthusiastic as well, mirrored the users' answers and especially highlighted the flexibility advantage.

Original languageEnglish
Title of host publicationASSETS 2015 - Proceedings of the 17th International ACM SIGACCESS Conference on Computers and Accessibility
PublisherAssociation for Computing Machinery, Inc
Pages355-356
Number of pages2
ISBN (Electronic)9781450334006
DOIs
StatePublished - 26 Oct 2015
Externally publishedYes
Event17th International ACM SIGACCESS Conference on Computers and Accessibility, ASSETS 2015 - Lisbon, Portugal
Duration: 26 Oct 201528 Oct 2015

Publication series

NameASSETS 2015 - Proceedings of the 17th International ACM SIGACCESS Conference on Computers and Accessibility

Conference

Conference17th International ACM SIGACCESS Conference on Computers and Accessibility, ASSETS 2015
Country/TerritoryPortugal
CityLisbon
Period26/10/1528/10/15

Keywords

  • Auditory interfaces
  • Blind
  • Gamification
  • Sensory substitution
  • Training
  • Universal access
  • Visual rehabilitation

ASJC Scopus subject areas

  • Hardware and Architecture
  • Human-Computer Interaction
  • Software
  • Computer Networks and Communications

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