Abstract
The play-in/play-out approach is a method for specifying and developing complex reactive systems. It is built upon a scenario-based philosophy, and uses the language of live sequence charts (LSCs) and a support tool called the Play-Engine. We present some conclusions from the initial experience we have had using the approach on several projects, and discuss methodological aspects rising from this experience. The projects are from aviation, telecommunication and system manufacturing domains.
Original language | English |
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Pages (from-to) | 26-42 |
Number of pages | 17 |
Journal | Lecture Notes in Computer Science |
Volume | 3466 |
DOIs | |
State | Published - 1 Jan 2005 |
Externally published | Yes |
Event | International Workshop on Scenarios: Models, Transformations and Tools - Dagstuhl Castle, Germany Duration: 7 Sep 2003 → 12 Sep 2003 |
ASJC Scopus subject areas
- Theoretical Computer Science
- General Computer Science