TY - GEN
T1 - Sonora
T2 - 4th ACM SIGCHI Annual Symposium on Computer-Human Interaction in Play, CHI PLAY 2017
AU - Umanski, Daniil
AU - Avni, Yael
AU - Rinott, Michal
N1 - Publisher Copyright:
© 2017 Copyright is held by the owner/author(s).
PY - 2017/10/15
Y1 - 2017/10/15
N2 - Sonora is an interactive game that explores human voice through a playful transition between the auditory and visual worlds. Sonora is designed to elicit expressive, naturalistic human vocal sounds, and to explore the full range of capability of the human voice through playful and inclusive interaction. This work-in-progress paper describes the conception, interaction design process, technical details, and planned elaborations of the project.
AB - Sonora is an interactive game that explores human voice through a playful transition between the auditory and visual worlds. Sonora is designed to elicit expressive, naturalistic human vocal sounds, and to explore the full range of capability of the human voice through playful and inclusive interaction. This work-in-progress paper describes the conception, interaction design process, technical details, and planned elaborations of the project.
KW - Interaction design
KW - Vocal exploration, inclusive design
UR - https://www.scopus.com/pages/publications/85034761897
U2 - 10.1145/3130859.3131324
DO - 10.1145/3130859.3131324
M3 - Conference contribution
AN - SCOPUS:85034761897
T3 - CHI PLAY 2017 Extended Abstracts - Extended Abstracts Publication of the Annual Symposium on Computer-Human Interaction in Play
SP - 369
EP - 374
BT - CHI PLAY 2017 Extended Abstracts - Extended Abstracts Publication of the Annual Symposium on Computer-Human Interaction in Play
PB - Association for Computing Machinery, Inc
Y2 - 15 October 2017 through 18 October 2017
ER -