Synthesizing sound textures through wavelet tree learning

Shlomo Dubnov, Ziv Bar-Joseph, Ran El-Yaniv, Dani Lischinski, Michael Werman

    Research output: Contribution to journalArticlepeer-review

    63 Scopus citations

    Abstract

    Natural sounds are complex phenomena which contain a mixture of events localized in time and frequency. As such, a statistical learning algorithm for synthesizing random instances of sound textures from an existing natural sound example is presented. It describes sound textures as a set of repeating structural elements subject to some randomness in their time appearance and relative ordering but preserving certain essential temporal coherence and across-scale localization.

    Original languageEnglish
    Pages (from-to)38-48
    Number of pages11
    JournalIEEE Computer Graphics and Applications
    Volume22
    Issue number4
    DOIs
    StatePublished - 1 Jul 2002

    ASJC Scopus subject areas

    • Software
    • Computer Graphics and Computer-Aided Design

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