TY - GEN
T1 - Temporal-Based Action Graph with Sequential Pattern Mining for ChuRN Detection
T2 - 22nd IEEE International Conference on Machine Learning and Applications, ICMLA 2023
AU - Halbersberg, Dan
AU - Yasinnik, Roni
AU - Halevi, Matan
AU - Salhov, Moshe
N1 - Publisher Copyright:
© 2023 IEEE.
PY - 2023/1/1
Y1 - 2023/1/1
N2 - Detecting churn is a critical task for any company, especially for online gaming companies, where early user churn rates are high. To improve customer retention rates, recent research has focused on using action graphs and deep neural networks to encode users' in-app transition patterns. However, existing action graphs approaches lack the ability to capture important characterizations of the given events data, such as sequential patterns and sparsity. In this paper, we propose a novel action-graph approach that addresses these limitations by incorporating sequence mining and temporal analysis techniques with graph neural networks. Specifically, we use a graph-based representation that captures the sequence of actions and the distribution of time-intervals between them. We then apply a convolutional neural network to learn the downstream task. Using real-world action data, we demonstrate the superiority of our proposed method compared to state-of-the-art approaches with respect to classification precision and recall. Overall, our approach presents a promising new direction for improving churn prediction in online gaming, as well as in other industries. We believe that our findings will be of interest to researchers and practitioners working on customer retention and churn prediction. The code and data for our approach are readily available on our GitHub repository.
AB - Detecting churn is a critical task for any company, especially for online gaming companies, where early user churn rates are high. To improve customer retention rates, recent research has focused on using action graphs and deep neural networks to encode users' in-app transition patterns. However, existing action graphs approaches lack the ability to capture important characterizations of the given events data, such as sequential patterns and sparsity. In this paper, we propose a novel action-graph approach that addresses these limitations by incorporating sequence mining and temporal analysis techniques with graph neural networks. Specifically, we use a graph-based representation that captures the sequence of actions and the distribution of time-intervals between them. We then apply a convolutional neural network to learn the downstream task. Using real-world action data, we demonstrate the superiority of our proposed method compared to state-of-the-art approaches with respect to classification precision and recall. Overall, our approach presents a promising new direction for improving churn prediction in online gaming, as well as in other industries. We believe that our findings will be of interest to researchers and practitioners working on customer retention and churn prediction. The code and data for our approach are readily available on our GitHub repository.
KW - Action graphs
KW - Churn prediction
KW - Graph convolutional network
KW - Pattern mining
UR - http://www.scopus.com/inward/record.url?scp=85190100508&partnerID=8YFLogxK
U2 - 10.1109/ICMLA58977.2023.00052
DO - 10.1109/ICMLA58977.2023.00052
M3 - Conference contribution
AN - SCOPUS:85190100508
T3 - Proceedings - 22nd IEEE International Conference on Machine Learning and Applications, ICMLA 2023
SP - 324
EP - 331
BT - Proceedings - 22nd IEEE International Conference on Machine Learning and Applications, ICMLA 2023
A2 - Arif Wani, M.
A2 - Boicu, Mihai
A2 - Sayed-Mouchaweh, Moamar
A2 - Abreu, Pedro Henriques
A2 - Gama, Joao
PB - Institute of Electrical and Electronics Engineers
Y2 - 15 December 2023 through 17 December 2023
ER -