TY - JOUR
T1 - The referee's challenge
T2 - a threshold process model for decision making in sport games
AU - Raab, Markus
AU - Avugos, Simcha
AU - Bar-Eli, Michael
AU - MacMahon, Clare
N1 - Publisher Copyright:
© 2020, © 2020 Informa UK Limited, trading as Taylor & Francis Group.
PY - 2020/1/1
Y1 - 2020/1/1
N2 - Judgment and decision making in sporting officials is a challenging task that involves the use of context. Although process models of decision making describe decision contexts, none of the existing models explains when sports officials use rule-driven decision making, or game management. The basic idea of our work is that referees use a subjective threshold to apply game management, which may explain this decision behavior. We propose a new dynamic threshold model that is based on concepts derived from Decision Field Theory. The model includes two thresholds of game management (high/low) and two contact situations (foul/no foul) as approaching one of these thresholds. Using the example of soccer refereeing, we argue that if the game hits a subjective threshold of aggressive play, then the referee shifts from applying the rules to managing the game. This new approach changes the scientific discussion from one focused on what referees should decide in one situation or the other, to a dynamic model that explains the basic psychological mechanism underlying the referee’s change in behavior during the game, both at the intra-individual as well as inter-individual level.
AB - Judgment and decision making in sporting officials is a challenging task that involves the use of context. Although process models of decision making describe decision contexts, none of the existing models explains when sports officials use rule-driven decision making, or game management. The basic idea of our work is that referees use a subjective threshold to apply game management, which may explain this decision behavior. We propose a new dynamic threshold model that is based on concepts derived from Decision Field Theory. The model includes two thresholds of game management (high/low) and two contact situations (foul/no foul) as approaching one of these thresholds. Using the example of soccer refereeing, we argue that if the game hits a subjective threshold of aggressive play, then the referee shifts from applying the rules to managing the game. This new approach changes the scientific discussion from one focused on what referees should decide in one situation or the other, to a dynamic model that explains the basic psychological mechanism underlying the referee’s change in behavior during the game, both at the intra-individual as well as inter-individual level.
KW - Decision field theory
KW - decision making
KW - officiating
KW - referee
KW - threshold model
UR - http://www.scopus.com/inward/record.url?scp=85087828268&partnerID=8YFLogxK
U2 - 10.1080/1750984X.2020.1783696
DO - 10.1080/1750984X.2020.1783696
M3 - Article
AN - SCOPUS:85087828268
SN - 1750-984X
SP - 1
EP - 21
JO - International Review of Sport and Exercise Psychology
JF - International Review of Sport and Exercise Psychology
ER -