TY - GEN
T1 - Tournament Robustness via Redundancy
AU - Efremenko, Klim
AU - Molter, Hendrik
AU - Zehavi, Meirav
N1 - Publisher Copyright:
© 2025 Copyright held by the owner/author(s).
PY - 2025/7/2
Y1 - 2025/7/2
N2 - A knockout tournament is one of the most simple and popular forms of competition. Here, we are a given binary tournament tree where all leaves are labeled with seed position names. The players participating in the tournament are assigned to the seed positions. In each round, the two players assigned to leaves of the tournament tree with a common parent compete, and the winner is promoted to the parent. The last remaining player is the winner of the tournament.In this work, we study the problem of making knockout tournaments robust against manipulation, where the form of manipulation we consider is changing the outcome of a game. We assume that our input is only the number of players that compete in the tournament, and the number of manipulations against which the tournament should be robust. Furthermore, we assume that there is a strongest player, that is, a player that beats any of the other players. However, the identity of this player is not part of the problem input.To ensure robustness against manipulation, we uncover an unexpected connection between the problem at hand and communication protocols that utilize a feedback channel, offering resilience against adversarial noise. We explore the trade-off between the size of the robust tournament tree and the degree of protection against manipulation. Specifically, we demonstrate that it is possible to tolerate up to a 1/3 fraction of manipulations along each leaf-to-root path, at the cost of only a polynomial blow-up in the tournament size.
AB - A knockout tournament is one of the most simple and popular forms of competition. Here, we are a given binary tournament tree where all leaves are labeled with seed position names. The players participating in the tournament are assigned to the seed positions. In each round, the two players assigned to leaves of the tournament tree with a common parent compete, and the winner is promoted to the parent. The last remaining player is the winner of the tournament.In this work, we study the problem of making knockout tournaments robust against manipulation, where the form of manipulation we consider is changing the outcome of a game. We assume that our input is only the number of players that compete in the tournament, and the number of manipulations against which the tournament should be robust. Furthermore, we assume that there is a strongest player, that is, a player that beats any of the other players. However, the identity of this player is not part of the problem input.To ensure robustness against manipulation, we uncover an unexpected connection between the problem at hand and communication protocols that utilize a feedback channel, offering resilience against adversarial noise. We explore the trade-off between the size of the robust tournament tree and the degree of protection against manipulation. Specifically, we demonstrate that it is possible to tolerate up to a 1/3 fraction of manipulations along each leaf-to-root path, at the cost of only a polynomial blow-up in the tournament size.
KW - communication protocols
KW - knockout tournament
KW - tournament manipulation
UR - https://www.scopus.com/pages/publications/105011590429
U2 - 10.1145/3736252.3742494
DO - 10.1145/3736252.3742494
M3 - Conference contribution
AN - SCOPUS:105011590429
T3 - EC 2025 - Proceedings of the 26th ACM Conference on Economics and Computation
SP - 66
EP - 85
BT - EC 2025 - Proceedings of the 26th ACM Conference on Economics and Computation
PB - Association for Computing Machinery, Inc
T2 - 26th ACM Conference on Economics and Computation, EC 2025
Y2 - 7 July 2025 through 10 July 2025
ER -