TY - GEN
T1 - Using vocal sketching for designing sonic interactions
AU - Ekman, Inger
AU - Rinott, Michal
PY - 2010/11/15
Y1 - 2010/11/15
N2 - An increasing number of interactive consumer products make use of the auditory channel. Consequently, sound has become an important part of the interaction designer's palette. Nevertheless, sound is a difficult medium for nonexperts to sketch in. We propose Vocal Sketching as a methodology for addressing sounding design, alleviating the challenges inherent for non-experts when thinking and communicating about sound and sounding objects in the early stages of design. The method was tested in a workshop with 35 participants, who, working in groups, used only their voices to sketch sonic interactions for three object props. Observations and results from a post-workshop questionnaire study show this methodology to be feasible and enjoyable, and applicable to the design process even without prior vocal training. The emerging pros and cons of this method, as well as results relating to social comfort in using the voice and group strategies for using multiple voices, are discussed. Further work should include a comparative study of this methodology and other sonic sketching strategies.
AB - An increasing number of interactive consumer products make use of the auditory channel. Consequently, sound has become an important part of the interaction designer's palette. Nevertheless, sound is a difficult medium for nonexperts to sketch in. We propose Vocal Sketching as a methodology for addressing sounding design, alleviating the challenges inherent for non-experts when thinking and communicating about sound and sounding objects in the early stages of design. The method was tested in a workshop with 35 participants, who, working in groups, used only their voices to sketch sonic interactions for three object props. Observations and results from a post-workshop questionnaire study show this methodology to be feasible and enjoyable, and applicable to the design process even without prior vocal training. The emerging pros and cons of this method, as well as results relating to social comfort in using the voice and group strategies for using multiple voices, are discussed. Further work should include a comparative study of this methodology and other sonic sketching strategies.
KW - design methodology
KW - sonic interaction design
KW - vocal sketching
UR - http://www.scopus.com/inward/record.url?scp=78149308767&partnerID=8YFLogxK
U2 - 10.1145/1858171.1858195
DO - 10.1145/1858171.1858195
M3 - Conference contribution
AN - SCOPUS:78149308767
SN - 9781450301039
T3 - DIS 2010 - Proceedings of the 8th ACM Conference on Designing Interactive Systems
SP - 123
EP - 131
BT - DIS 2010 - Proceedings of the 8th ACM Conference on Designing Interactive Systems
T2 - 8th ACM Conference on Designing Interactive Systems, DIS 2010
Y2 - 16 August 2010 through 20 August 2010
ER -