Using vocal sketching for designing sonic interactions

Inger Ekman, Michal Rinott

Research output: Chapter in Book/Report/Conference proceedingConference contributionpeer-review

42 Scopus citations

Abstract

An increasing number of interactive consumer products make use of the auditory channel. Consequently, sound has become an important part of the interaction designer's palette. Nevertheless, sound is a difficult medium for nonexperts to sketch in. We propose Vocal Sketching as a methodology for addressing sounding design, alleviating the challenges inherent for non-experts when thinking and communicating about sound and sounding objects in the early stages of design. The method was tested in a workshop with 35 participants, who, working in groups, used only their voices to sketch sonic interactions for three object props. Observations and results from a post-workshop questionnaire study show this methodology to be feasible and enjoyable, and applicable to the design process even without prior vocal training. The emerging pros and cons of this method, as well as results relating to social comfort in using the voice and group strategies for using multiple voices, are discussed. Further work should include a comparative study of this methodology and other sonic sketching strategies.

Original languageEnglish
Title of host publicationDIS 2010 - Proceedings of the 8th ACM Conference on Designing Interactive Systems
Pages123-131
Number of pages9
DOIs
StatePublished - 15 Nov 2010
Externally publishedYes
Event8th ACM Conference on Designing Interactive Systems, DIS 2010 - Aarhus, Denmark
Duration: 16 Aug 201020 Aug 2010

Publication series

NameDIS 2010 - Proceedings of the 8th ACM Conference on Designing Interactive Systems

Conference

Conference8th ACM Conference on Designing Interactive Systems, DIS 2010
Country/TerritoryDenmark
CityAarhus
Period16/08/1020/08/10

Keywords

  • design methodology
  • sonic interaction design
  • vocal sketching

ASJC Scopus subject areas

  • Computer Graphics and Computer-Aided Design
  • Human-Computer Interaction
  • Software

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