Virtual reality telerobotic system

U. Kartoum, H. Stern, Y. Edan

Research output: Chapter in Book/Report/Conference proceedingConference contributionpeer-review

3 Scopus citations

Abstract

This paper describes a telerobotic system operated through a virtual reality (VR) interface. A least squares method is used to find the transformation mapping, from the virtual to real environments. Results revealed an average transformation error of 3mm. The system was tested for the task of planning minimum time shaking trajectories to discharge the contents of a suspicious package onto a workstation platform. Performance times to carry out the task directly through the VR interface showed rapid learning, reaching standard time (288 seconds) within 7 to 8 trials - exhibiting a learning rate of 0.79.

Original languageEnglish
Title of host publicationAdvances in e-Engineering and Digital Enterprise Technology - I. Proceedings of the Fourth International Conference on e-Engineering and Digital Enterprise Technology
EditorsK. Cheng, D. Webb, R. Marsh
Pages445-453
Number of pages9
StatePublished - 1 Dec 2004
EventAdvances in e-Engineering and Digital Enterprise Technology - I. Proceedings of the Fourth International Conference on e-Engineering and Digital Enterprise Technology - Leeds, United Kingdom
Duration: 1 Sep 20043 Sep 2004

Publication series

NameAdvances in e-Engineering and Digital Enterprise Technology - I. Proceedings of the Fourth International Conference on e-Engineering and Digital Enterprise Technology

Conference

ConferenceAdvances in e-Engineering and Digital Enterprise Technology - I. Proceedings of the Fourth International Conference on e-Engineering and Digital Enterprise Technology
Country/TerritoryUnited Kingdom
CityLeeds
Period1/09/043/09/04

ASJC Scopus subject areas

  • General Engineering

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